IN DEVELOPMENT - EXPECTED RELEASE: JUNE 2009.The World War II sequel to Warfare 1917, Warfare 1944 aims to bring the Warfare series to another level. Rising out of the trenches and onto the battlefield of Normandy, Warfare 1944 sees the U.S Army take on the German Wermacht.
Gameplay has been overhauled giving a more strategic and in-depth experience than that of the first game. New unit types, support mechanics and a resource system will dramatically change the way the Warfare series is played.
Features include:
- 3 Flank Deployment System
- New resource based unit production more in line with traditional RTS's
- New mission types, including Defence and Objective based missions
- All new Campaigns and Skirmish Maps
- All new Upgrade trees
UNITSNew unit types:
- Mortar Teams
- Medics- Bazooka Teams
Units now have a level of interaction not seen in the first game, the type of units you have deployed will have a great impact on what options are available to you. New gear such as grenades, smoke mortars as well as new abilities will be available in the upgrades menu and deployable at your will on the battlefield.
FIRE SUPPORTOfficer units on both teams have been been given the responsibility of managing all large fire support. Rather than just calling in an artillery strike, you will need an officer on the ground to spot out your target before unleashing destruction.
Support weapons now include:
- Artillery
- Air Support
- Paratroopers- Smoke Rounds
COVERMoving out of the trenches and into the open means that your troops will need cover. With three possible flanks to deploy your troops on, you'll need to make decisions about which path has the best cover for your units.
Cover is graded depending on what it is made of and affects how well protected your units will be. Stone walls are nearly always the better option than hiding behind that rickety fence.
SCREENSHOT