Crush the Castle
Crush the Castle, a joint effort between myself and the great programming mind of Joey Betz, is OUT NOW over at ArmorGames. This was a throwback to my old commercial days where I was given the role of designer on the project and I have to say I enjoyed sticking to photoshop the whole time quite a bit.
The art side of things gave me a chance to do a few things I’ve been wanting to try for a while. The characters in particular I had a lot of fun with as I painted them from scratch, by hand, well….by mouse anyway. I’m really happy with the way they turned out, even though you can’t see them at full scale unless you’re using the editor.
The development went fairly quickly (for me anyway) and turned out a fun and addictive little game. I have to tip my hat to Joey for the great work he did, especially with the physics engine and the camera work.
Good to do something with a short dev time for once. Now back to that Warfare sequel…
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