It’s come a long way from it’s humble beginnings back in January, but after a 6 week haul it’s finally done. Juggerdome is an action shooter with a few little twists to it. Feel free to leave feedback here or on the Armor site, right now though, I’m going to get some rest.
—– PLAY JUGGERDOME —–
VERSION 1.1 WILL BE UP SOON
ChangeList:
- Fixed Inventory bug where weapons were “lost” on aborting a mission.
- Improved Laser effectiveness, upped damage and collision size.
- Made final boss resistant to electric trap shutdowns.
- Fixed “Slaughtermaster” achievement, was requiring 7 kills in a second rather than 6.
- Made Bertha easier to find. You still need to get all the achievements.
- Fixed spelling errors and misc. event descriptions.




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THIS IS NOT A SUGGESTION BOX or a Q&A SESSION - KEEP IT RELEVANT